gemini Posted September 2, 2016 Share Posted September 2, 2016 (edited) Hi, How can an animated sop attribute ( here called weight ) be inported into a dop simulation ? I want to use it as a force weight value in a vex expression. Like a wind goes trough the scene .... Thanks in advance! G LeavesBlown_from_Ground_weighted_01.hip Edited September 2, 2016 by gemini Quote Link to comment Share on other sites More sharing options...
Juraj Posted September 2, 2016 Share Posted September 2, 2016 Hi, you have been pretty close. In you VOP network you had set bad signature for variable (vector instead of float) and you did not specify point number to import attribute from Fixed file attached. jt_fix.hip Quote Link to comment Share on other sites More sharing options...
gemini Posted September 5, 2016 Author Share Posted September 5, 2016 Thanks ! Bad mistake I made... That works. But there was a strange thing, It I disable the forces branch ( force and spin ) in DOP the falling to ground part behaves differently.. Have you got any Idea? G Quote Link to comment Share on other sites More sharing options...
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