papaface Posted September 14, 2016 Share Posted September 14, 2016 I'm trying to simulate a flaming knife.The knife is moving really fast with changing accelaretion.I used particles emitted from the knife as source.I also transferred the velocity from the knife to the partilces. But the fire can't keep up with the knife.I turned on fuel advect and turned up substeps.still can't get it to work. Is there a way to solve that? Thanks I attached a hip file and a abc file of the animated knife. blade.abc fire_blade_shot01_v03.hip Quote Link to comment Share on other sites More sharing options...
tamagochy Posted September 15, 2016 Share Posted September 15, 2016 Try increase scale time in dop net and play with substeps. And of course resolusion of the grid should be high. Quote Link to comment Share on other sites More sharing options...
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