girtab Posted September 16, 2016 Share Posted September 16, 2016 Hi ! My latest simulation done for Saber Jlassi's FX class on CGMA Quote Link to comment Share on other sites More sharing options...
Atom Posted September 16, 2016 Share Posted September 16, 2016 Nice work that looks great. Quote Link to comment Share on other sites More sharing options...
girtab Posted September 16, 2016 Author Share Posted September 16, 2016 thank you Atom Quote Link to comment Share on other sites More sharing options...
Yon Posted September 17, 2016 Share Posted September 17, 2016 very good..I have been trying to get that look.. Did you use a constant shader or surface shader with low opacity? would you mind sharing your pscale/ particle count also? thanks! Quote Link to comment Share on other sites More sharing options...
girtab Posted September 18, 2016 Author Share Posted September 18, 2016 thank you Yon ! For the shader i used a Material Shader Builder, i have scattered my emitter in 50000 particles (for only one mirror, in total i have 200000 particles ) but i dont have change the pscale of the particles 1 Quote Link to comment Share on other sites More sharing options...
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