anthonymcgrath Posted September 23, 2016 Share Posted September 23, 2016 So thought I'd share a little test render I've done this evening. I watched particle skulls tutorial on Yt about moving FEM things and basically got inspired.. oh and it might be Erik Fergusons fault too... So essentially it's a platonic solid.. convert to lines.. poywire it.. convert to fem object.. add some mountain sop noise then set that as the rest geometry in the fem object inside the autodop. A simple impulse force with some basic values in z and a sin function in x gives it some motion forwards with a little left right. I did want to get it to fracture after a few tumbles but couldn't suss that out tbh. Maybe next time. Exported to alembic and piped into maya rendered with vray. Quick comp in afx with zdepth. Hope you enjoy Ant 4 Quote Link to comment Share on other sites More sharing options...
anthonymcgrath Posted September 23, 2016 Author Share Posted September 23, 2016 Here's the tut for anyone wandering.. my method is almost directly this but without deadmaus's logo Quote Link to comment Share on other sites More sharing options...
DaJuice Posted September 23, 2016 Share Posted September 23, 2016 I laughed when it started coming at the camera. Great work and thanks for the tutorial link. 1 Quote Link to comment Share on other sites More sharing options...
anthonymcgrath Posted September 23, 2016 Author Share Posted September 23, 2016 No probs. What I did isn't radically different from that tutorial.. I just took his tips and adjusted them and twiddled stuff classic houdini encouraging me to play! Quote Link to comment Share on other sites More sharing options...
anthonymcgrath Posted September 23, 2016 Author Share Posted September 23, 2016 (edited) https://youtu.be/nmoL_Puuo9s Another unsettling fem thing... used the embed hi res option plus drove the mesh to deform more with animation pre tet sop. Had to create a static version of my ttet mesh which took some twiddling but it seems to work nice Uvs aren't great.. couldn't figure out how to really control em esp along the long tendrils... mainly because the tendrils grow and shrink. Edited September 23, 2016 by anthonymcgrath 2 Quote Link to comment Share on other sites More sharing options...
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