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After polybevel change objects count


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I made some destruction sim and want to add ditail to edges of the bricks. I copy fracture tree and paste poly bevel above voronoi fracture node. But after this operation change count of the pieces. It stay for 2 pieces less. And i dont understand what happen. If someone can help me i will thankful.

I've chek few versions of the houdini, in all the same. 15.5.523 freez on few bricks, so it looks like problem in geometry, but i cant understand what wrong.



Edited by tamagochy
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