AaronAb Posted September 29, 2016 Share Posted September 29, 2016 I am confused about the two different chops for inverse kinematics. The documentation doesn't really clarify why there are two chops and there is no example file showing the Iksolver chop being used properly. Would the iksolver CHOP be useful in applying IK to mocap data for foot pinning? Any clarification on this CHOP would be greatly appreciated. Quote Link to comment Share on other sites More sharing options...
michael Posted September 30, 2016 Share Posted September 30, 2016 the documentation makes it pretty clear: This filter CHOP generates inverse kinematics rotations for bone chains similar to the InverseKinCHOP. The primary difference is that the input specification is taken entirely from input channels instead of object paths. Quote Link to comment Share on other sites More sharing options...
AaronAb Posted September 30, 2016 Author Share Posted September 30, 2016 Could you post an example? I've tried to get it to work many times and not had any success. I am taking it the inversekin chop could work with motion capture data? Quote Link to comment Share on other sites More sharing options...
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