suchandra Posted October 1, 2016 Share Posted October 1, 2016 Hi, I am doing simple crowd simulation test...The problem I am facing is, when I change condition of agents from walking to stand animation..it stops in single frame in jerk not smoothly..what I am trying to do is a smooth transition from walk to stand..I tried to stop agents on 2 conditions one is time base and another is target point position near to him... Quote Link to comment Share on other sites More sharing options...
Atom Posted October 1, 2016 Share Posted October 1, 2016 Are you setting the @state directly? If so, that would be the cause. Instead you need to use a CrowdTrigger into a CrowdTransition with slower durations for a slower change. 1 Quote Link to comment Share on other sites More sharing options...
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