Nicolas90 Posted October 5, 2016 Share Posted October 5, 2016 Hello dear community, I am currently trying to setup a city generator as part of my bachelors thesis. For a basic street layout, I am using a voronoi sop on a plane and fuse these points. It would be a big ease to be able to find the neighbors of a point (not vertices) and get their position. I did some workaround by creating a dictionary with position vectors and counting the positions that match, so I can at least count the neighbors. Does anybody know a trick or a function to do this in pythin? I know there is a VEX function that does that, however I don't know VEX pretty much and I am having trouble understanding their usage, although I read the docs. Any kind of help would be much appreciated. Best regards, Nicolas Quote Link to comment Share on other sites More sharing options...
Atom Posted October 5, 2016 Share Posted October 5, 2016 There are a few solutions in this thread. Quote Link to comment Share on other sites More sharing options...
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