shawn_kearney Posted October 17, 2016 Share Posted October 17, 2016 So I figured it'd be helpful to get some Linux experience under the belt and recently switched from Windows to CentOS. Things have been going pretty smoothly once I installed the NVIDIA drivers, but when I tried loading my previous projects I was met with 'load failed/no such directory' error. I noticed that the directory that Houdini was trying to read from truncates folder names with spaces. So, if it's loading from Fall 2016/, Houdini will attempt to load from 2016/ which of course does not exist. Changing the directory to something without spaces works. New documents likewise don't seem to load from directories with spaces. This is hardly a problem for me, but I'm curious if something isn't configured properly or if is this just how Houdini likes things on Linux?? Quote Link to comment Share on other sites More sharing options...
dimovfx Posted October 18, 2016 Share Posted October 18, 2016 Folders/files with spaces can be pain in the butt in every OS/App, so you have to use them in quotes or just use underscore instead. Quote Link to comment Share on other sites More sharing options...
shawn_kearney Posted October 19, 2016 Author Share Posted October 19, 2016 Yep. Similar issue with guerilla's batch render. Would you say that just using underscores is a good production practice? Quote Link to comment Share on other sites More sharing options...
lukeiamyourfather Posted October 19, 2016 Share Posted October 19, 2016 Never use spaces in file and folder names. It doesn't matter in some applications and for small personal projects but the bigger a project gets the more automation and scripting there will be and crap like spaces and funky characters will wreak havoc. Starting things with capital letters is really annoying too because you can't just hit "f" and then tab to get "fall" in a terminal you have to use shift to get the right case. Instead of "Fall 2016" you should use "fall_2016" which is how you'd likely see it named if it were in a studio pipeline. 1 Quote Link to comment Share on other sites More sharing options...
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