art3mis Posted October 22, 2016 Share Posted October 22, 2016 (edited) As a novice learning to master lighting, is there an argument to be made to avoid global illumination entirely? Edited October 22, 2016 by eco_bach Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted October 23, 2016 Share Posted October 23, 2016 (edited) You learn lighting better if you start without GI. Other than that: - Increases render times (while working, too) - Noise / Flickering - Brightens your image, lowers contrast I think the strength lies in combining controllable lighting setups with global illumination. Many artists think its sufficient to just wrap an HDRI around your scene, activate GI and get some realistic image. A few years later they may find out that realism alone does not lead to impressive images. Here are two tutorials I recorded on lighting by hand. They should be applicable to Houdini, as well: Edited October 23, 2016 by konstantin magnus Quote Link to comment Share on other sites More sharing options...
art3mis Posted October 26, 2016 Author Share Posted October 26, 2016 thanks for these! Quote Link to comment Share on other sites More sharing options...
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