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Disturbance in Pyro


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I have a question about using disturbance with pyro. When I use disturbance with the shelf tool "flames", it works great. It does not change the general motion of the flames but it adds nice detail. However, when I start from scratch (not using shelf tool) I can't seem to get the disturbance to work the same way. Instead, it seems to act more like turbulence, sending the fluid in all directions rather than just adding detail. This is also the same case when I add the "Gas Disturbance" node. It seems to act more like turbulence. What am I doing wrong?

Thanks in advance.

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