evanrudefx Posted November 2, 2016 Share Posted November 2, 2016 Hi, I have a question about using disturbance with pyro. When I use disturbance with the shelf tool "flames", it works great. It does not change the general motion of the flames but it adds nice detail. However, when I start from scratch (not using shelf tool) I can't seem to get the disturbance to work the same way. Instead, it seems to act more like turbulence, sending the fluid in all directions rather than just adding detail. This is also the same case when I add the "Gas Disturbance" node. It seems to act more like turbulence. What am I doing wrong? Thanks in advance. Quote Link to comment Share on other sites More sharing options...
rbowden Posted November 2, 2016 Share Posted November 2, 2016 Did a quick test of remaking from scratch and it worked fine for me. The best thing you can do in this case is to upload a file where it is messing up. Chances are you forgot something. Quote Link to comment Share on other sites More sharing options...
evanrudefx Posted November 2, 2016 Author Share Posted November 2, 2016 Hey! I am starting to think maybe it's because my fire is emitting much more smoke than the the shelf tool's default setting does. The disturbance is affecting the smoke more than the fire, and I think that is what confused me. Quote Link to comment Share on other sites More sharing options...
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