art3mis Posted November 13, 2016 Share Posted November 13, 2016 Hi After a month of testing finally feeling comfortable with the simulation portion of my project. My next hurdle is the actual render. Bit of a noob question, but can anyone tell me if it is possible to render out a FLIP tank simulation with Whitewater bubbles (beneath the surface) in a single pass-render? Or will I have to render out separate passes and comp together either back in Houdini or Nuke? Quote Link to comment Share on other sites More sharing options...
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