Yon Posted November 17, 2016 Share Posted November 17, 2016 Anyone know why the shadow in top left is flickering? Quote Link to comment Share on other sites More sharing options...
Atom Posted November 17, 2016 Share Posted November 17, 2016 Like a where's Waldo. I can't see it at all. Quote Link to comment Share on other sites More sharing options...
dimovfx Posted November 17, 2016 Share Posted November 17, 2016 It's there and it's really subtle. It took me a awhile before I can see the flickering. Would be interesting to find you what might be the cause. Are you rendering it on the same machine or on the farm? Quote Link to comment Share on other sites More sharing options...
Yon Posted November 17, 2016 Author Share Posted November 17, 2016 It's subtle in this gif but on a bigger screen it's very noticeable. It's rendered on a farm. There should be a compositing solution. Not going to re-render this screen full of hi res volumes.. Quote Link to comment Share on other sites More sharing options...
tallen Posted August 1, 2019 Share Posted August 1, 2019 (edited) Yon, do you recall the reason for this? I am inheriting someones' setup and I'm getting the same subtle flickering. I'm thinking it's due to using a Cloud Light, which contains a volume arrival sop, because when I bypass the node and render, the flickering goes away. I cant change the setup (such as throwing out the cloud light and simply increasing volume bounces in mantra) so I'm wondering if you recall A) what the problem was, and if it's was the cloud light setup, than do you know what you did to fix it? I found out that increasing the convergence (tolerance) is helpful. -ta Edited August 1, 2019 by tallen Quote Link to comment Share on other sites More sharing options...
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