Jump to content

MPlay Grab Audio From Timeline?


Atom

Recommended Posts

Hi All,

 

I have a long animation with audio.

I have set my start frame to 810 and my end frame to 1010.

I create a flipbook so can check my lip synch in real time.

However, there is no audio in MPlay..?

I navigate the menu Anim\Load Audio there is no option to read the audio from the timeline.

Is there a way to configure MPlay to use the audio from the timeline directly?

Shouldn't this just be the default?

Edited by Atom
Link to comment
Share on other sites

R-click of the flipbook with new setting, click the flipbook, there is the audio filename in the window of Render Flipbook, u can upload the audio file here ( .wav ), and also u can offset the audio frame. When u do the flipbook , it will automatically render ur scene with the audio .

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...