Shalinar Posted December 12, 2016 Share Posted December 12, 2016 Hi Everyone, We're having a major problem at work. A couple of our artists have OBJ-level digital assets that they've created, with lots of custom parameters. These digital assets are installed in their current hip files. When we use the Operator Type Manager to copy or duplicate the asset to another directory/version up, the new asset loses all its custom parameters, even after using Save Node Type and Match Current Definition. We've tried everything we can think of, but once we try to copy or duplicate the asset, all the parameters get deleted. Has anyone else run into this? And what's the solution? Thanks, ~Chris Quote Link to comment Share on other sites More sharing options...
michael Posted December 13, 2016 Share Posted December 13, 2016 without seeing the assets it's hard to say - but my first guess is that the custom parameters are actually spare parameters - I'd check that first. Quote Link to comment Share on other sites More sharing options...
fencer Posted December 13, 2016 Share Posted December 13, 2016 Checked on my asset, copy in new scene saves all changes. Need to see your asset. Quote Link to comment Share on other sites More sharing options...
Shalinar Posted December 15, 2016 Author Share Posted December 15, 2016 Sorry for the panic, Michael was right, they were spare parameters. Some team members weren't sure the difference between "Edit Parameter Interface" and "Type Properties" menus. Once I figured out they were trying to add parameters to their HDAs through the Edit Parameter Interface, I explained the difference then added a couple lines of code to our publication system to make sure the parameters would stick no matter which method they chose Whew! Quote Link to comment Share on other sites More sharing options...
michael Posted December 16, 2016 Share Posted December 16, 2016 ah ha! I love being right...it happens so rarely Quote Link to comment Share on other sites More sharing options...
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