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Bees around Moving Hive


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Hey Guys,

I am trying to simulate particles around  a swaying hive. I found a setup in the houdini forums that did something close to what I need in 2005 using the old popnet.  That setup was orbiting particles around points on an arm that was deforming. I have basically just replaced the arm geo with a beehive and adjusted some of the popnet's parameters.  Is there a more recent/better way to set something like this up ? Or can someone directly translate it to the newer popnet paradigm ? You will notice that this scene uses the orbit pop which has since been renamed to pop axis.

Here is the .hip

Thanks !


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