boyle Posted January 7, 2017 Share Posted January 7, 2017 Hi All, this may be a silly question but I couldn't figure it out. The sphere on the right has its alpha set to zero using a point SOP. But it still shows up in the render. How do I make it invisible in the viewport as well as the render, in a way that is keyframeable? (i.e render flags are not keyframeable..right?) alpha_render.hipnc Quote Link to comment Share on other sites More sharing options...
Sepu Posted January 7, 2017 Share Posted January 7, 2017 Just add a shader to them alpha_render.hipnc Quote Link to comment Share on other sites More sharing options...
dimovfx Posted January 9, 2017 Share Posted January 9, 2017 If you look at the Render tab on the SOP geo, there is display attribute that is animatable. Quote Link to comment Share on other sites More sharing options...
boyle Posted January 9, 2017 Author Share Posted January 9, 2017 wow 2 great tips, big thanks!! :-) Quote Link to comment Share on other sites More sharing options...
Hector_md Posted January 9, 2017 Share Posted January 9, 2017 U could use also a switch with the object in the first input and null in the second. And animate the switch Quote Link to comment Share on other sites More sharing options...
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