ibaniser Posted February 1, 2017 Share Posted February 1, 2017 Hi guys, I am simulating a mudlike fluid hitting a wall and would like some sticking behaviour. How do I utilise the GAS Stick On Collision to affect the flip fluid solver? Cheers! Quote Link to comment Share on other sites More sharing options...
Skybar Posted February 1, 2017 Share Posted February 1, 2017 It's already built-in in the flip solver under Volume Motion -> Collisions. Quote Link to comment Share on other sites More sharing options...
ibaniser Posted February 1, 2017 Author Share Posted February 1, 2017 Ah I see, thanks! It seems the effect isn't really applying? Or maybe I have done something wrong. Please have a look at my file. stick.hipnc Quote Link to comment Share on other sites More sharing options...
rbowden Posted February 1, 2017 Share Posted February 1, 2017 You need to fix your collision object. Attached is a fixed file. stick_RB.hipnc Quote Link to comment Share on other sites More sharing options...
ibaniser Posted February 1, 2017 Author Share Posted February 1, 2017 6 minutes ago, rbowden said: You need to fix your collision object. Attached is a fixed file. stick_RB.hipnc Ah that did it! Thanks so much! Quote Link to comment Share on other sites More sharing options...
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