DeviousShadows Posted February 3, 2017 Share Posted February 3, 2017 Hi! I'm really interested in doing a crack simulation similar to the one in this video: I've tried using voronoi fracture but it's more for complete destruction. Is there a way to control the cracks? Any ideas as to how I can do this? AttribTransfer maybe? I've heard about image generated cracks as well. Quote Link to comment Share on other sites More sharing options...
Hans Peter Posted February 3, 2017 Share Posted February 3, 2017 Take a look into the L-System. There is a ground cracking preset. Use that to delete the constraints of the rbd fracture sim. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.