Jump to content

Normal Alignment Using a Target Curve


FruehBird

Recommended Posts

I am trying to mimic a rail spline like you would use in Cinema4D. Essentially I would like each point normal to look at the point with the same index on another curve. 

From what I've found on getting a direction from two vectors is to simply subtract B from A. However, this does not seem to be the case. (See attached file)

Is there more to it than simply subtraction?

 

Align_Normal.hip

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...