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Liquid mesh shader ( I need some feedback )


Fay_Hiba

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Hello guys, 

I'm working on a Bifrost liquid mesh that I imported into Houdini to render it with mantra since Maya couldnt manage my huge alembic file ( +300Gb ).

There is no foam yet since it's in the process of meshing but I wanted to know what do you think about the liquid mesh shader ? I used the Ocean material from Houdini with some adjustment.

Thank you guys! 

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