Federico Posted February 28, 2017 Share Posted February 28, 2017 I tried it a little, i don't have a lot of time right now so i didn't composited the image. With the vorticity pass it should bring up a nice diffuse so you should give it a try. In the diffuse tab you forgot to activate the base color (a starting point could be 0.23 0.36 1). Also i decreased the refraction value to 0.3 but i guess that depends also from the hdri you use. The render is nothing fancy it's pretty basic and it took around 4 minutes to render it but could be optimized more i belive. With an object inside the fluid you should see the transparency of the fluid much more. Quote Link to comment Share on other sites More sharing options...
mranosa Posted February 28, 2017 Author Share Posted February 28, 2017 Can't you send me the hdri if it is non commercial? And i want to see your render settings so i willreal ly appreciate if you upload the file Quote Link to comment Share on other sites More sharing options...
mranosa Posted February 28, 2017 Author Share Posted February 28, 2017 In the shader i did diffuse with vorticity Quote Link to comment Share on other sites More sharing options...
Federico Posted February 28, 2017 Share Posted February 28, 2017 I added a sticky note in the SHOP network. By the way there is something wrong with the file size, even if i unlocked the mesh and pasted the nodes in a new scene it's still heavy. 001.hdr retake.hipnc Quote Link to comment Share on other sites More sharing options...
mranosa Posted March 2, 2017 Author Share Posted March 2, 2017 Okay I will try it and post here Quote Link to comment Share on other sites More sharing options...
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