KiLa Posted March 10, 2017 Share Posted March 10, 2017 Hi, is there a way to use SOP based (animated) attributes e.g. Cd in POP Force? You could do this in old (Houdini < 13?) popnets. If you open the attached file (Houdini 16 but should open in earlier too), you'll see that i have an animated Cd, which i then bring into dopnet via VOP POP. If i use it there, and modify the force, everything works fine. But if i export it, and then try to use it in POP Force, via @Cd.r, nothing happens. Cheers -kimmo points.hipnc Quote Link to comment Share on other sites More sharing options...
Atom Posted March 12, 2017 Share Posted March 12, 2017 Try this. Instead of driving the force by @Cd.r set it to a constant but only have it affect a group. Then place a PopGroup before the force to gather the red points into the group to be affected. The only thing you really lose in this kind of alteration is force being scaled by some greyscale value of red. But in your setup is looks like red is either on or off so a group can work. ap_move_red_points.hipnc Quote Link to comment Share on other sites More sharing options...
galagast Posted March 12, 2017 Share Posted March 12, 2017 You could also try accessing those attributes using vexpressions in the POP Force like so: More on info here points_v2.hipnc Quote Link to comment Share on other sites More sharing options...
KiLa Posted March 13, 2017 Author Share Posted March 13, 2017 Thank you! Intresting that they don't work directly, but you must use them via expressions. Need to test both of these... Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.