Sabbat Posted March 14, 2017 Share Posted March 14, 2017 Hi guys, so I'm doing a scene where berries falling into a bowl but I use a sphere and a simple cup modeled to visualize then I realized when I use rbd object on the sphere and static object on the cup, the sphere doesn't drop into the cup but instead it drop just before the cup. I've been trying to figure out but I have no idea why it turns out like that. Any clue what happened? testyog.avi Quote Link to comment Share on other sites More sharing options...
Skybar Posted March 14, 2017 Share Posted March 14, 2017 Bullet uses convex collision representations by default. In this case you should change the bowl to concave. 1 Quote Link to comment Share on other sites More sharing options...
Sabbat Posted March 15, 2017 Author Share Posted March 15, 2017 13 hours ago, Skybar said: Bullet uses convex collision representations by default. In this case you should change the bowl to concave. Thank You very much Skybar! It works perfectly! Quote Link to comment Share on other sites More sharing options...
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