demoan666 Posted March 21, 2017 Share Posted March 21, 2017 Hi, I got an animation from mixamo.com in fbx... used c4d to export out an abc - this file opens fine back in c4d. But doesn't show any geometry inside houdini. Is there something I am missing/ doing something wrong? If this won't work does anyone know a convenient way to get mixamo animation inside houdini? Thanks d. Quote Link to comment Share on other sites More sharing options...
caskal Posted March 23, 2017 Share Posted March 23, 2017 You can import directly the fbx downloaded from mixamo in houdini. Then make a geo node with object merge, select the fbx obj group path and rescale with a transform sop. You can use timeshift and attribute interpolate if you want to stick scattered points 1 Quote Link to comment Share on other sites More sharing options...
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