JJ FX Posted March 27, 2017 Share Posted March 27, 2017 Hi, So im using two agents from the shelf: Mocap Biped 2 and Mocap Biped 3. But when I want to transition one clip from biped 2 to the clip from biped 3 weird things happen (image). Does this mean that bipeds are different and you cannot transition clips between them? Maybe I should copy animations from one agent to another, but how can I do that? (scene in attachment) OUT.zip Quote Link to comment Share on other sites More sharing options...
cwhite Posted March 27, 2017 Share Posted March 27, 2017 Mocap Biped 2 has a completely different skeleton than Mocap Biped 3, so clips baked out from one cannot easily be used with the other Quote Link to comment Share on other sites More sharing options...
JJ FX Posted March 27, 2017 Author Share Posted March 27, 2017 50 minutes ago, cwhite said: Mocap Biped 2 has a completely different skeleton than Mocap Biped 3, so clips baked out from one cannot easily be used with the other I was afraid of that Quote Link to comment Share on other sites More sharing options...
anthonymcgrath Posted August 16, 2017 Share Posted August 16, 2017 yeah i gave up with any off the shelf mocap bipeds and built my own in maya rigged and animated there then i just bring those in as clips for my agent setup. That was one of my goals for using the crowd system anyway so i could integrate various rigged meshes from maya but its annoying that the mocap bipeds are different skels on the shelf. It may/will be possible to retarget the anim from one biped to another in houdini then export that out but not sure how. Quote Link to comment Share on other sites More sharing options...
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