derjcmp Posted April 3, 2017 Share Posted April 3, 2017 Hello everyone! I've been asked to do an effect similar to this (0:06) .. I've managed to create the ripple effect! I'm just wondering what's the best way to approach the droplets.. I've messed around with some POPs, meshed them and then did an SDF union with loads of smoothing. gives me somewhat a nice result but not that liquidy look. Idk if anyone has an idea in how to approach this. Thank you! Quote Link to comment Share on other sites More sharing options...
3dome Posted April 6, 2017 Share Posted April 6, 2017 (edited) H16 has a nice implementation of surface tension. play around with that Edited April 6, 2017 by 3dome typo Quote Link to comment Share on other sites More sharing options...
derjcmp Posted April 6, 2017 Author Share Posted April 6, 2017 I've done something similar with pops and alot of VDB meshing techniques to get it done! thanks doe! Quote Link to comment Share on other sites More sharing options...
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