houdini1987 Posted April 7, 2017 Share Posted April 7, 2017 Hi everyone, I need a help in modelling a shape for a project. I am trying to model square sawtooth kind of cube over a circular base. It needs to follow the base circular profile with alternate height. What is the best way to do it? I am looking to do it in procedural way but not getting there. I have attached a roughly drawn reference image. Any pointers will be helpful. Thank you for your time. Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted April 7, 2017 Share Posted April 7, 2017 Here are two solutions. shoe.hipnc Quote Link to comment Share on other sites More sharing options...
houdini1987 Posted April 7, 2017 Author Share Posted April 7, 2017 58 minutes ago, konstantin magnus said: Here are two solutions. shoe.hipnc Thanks a lot for the file Konstantin . Seems its a H16 file so probably not picking up. I am still on H15. If possible could you explain the steps or if you happen to have H15 an example file would be highly appreciated. Cheers. Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted April 7, 2017 Share Posted April 7, 2017 The boole example can be redone with a cookie SOP. Just duplicate some boxes and subtract them from a scaled cylinder. The polyextrude example is a circle that gets divided (bricker polygons), sorted by X direction, any other prim gets put in a group, the extrusion node creates another group for the extruded prims, then the groups get combined (only what they have in common), and then the combined group gets extruded for the teeth. But you really should get H16. At least for checking. Quote Link to comment Share on other sites More sharing options...
houdini1987 Posted April 8, 2017 Author Share Posted April 8, 2017 16 hours ago, konstantin magnus said: The boole example can be redone with a cookie SOP. Just duplicate some boxes and subtract them from a scaled cylinder. The polyextrude example is a circle that gets divided (bricker polygons), sorted by X direction, any other prim gets put in a group, the extrusion node creates another group for the extruded prims, then the groups get combined (only what they have in common), and then the combined group gets extruded for the teeth. But you really should get H16. At least for checking. Thanks, I will try this method. Quote Link to comment Share on other sites More sharing options...
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