cudarsjanis Posted May 7, 2017 Share Posted May 7, 2017 Hi anyone knows how to achieve this effect? I tried using cloth and sop solver, where in sopsolver I use peak sop that shrinks geo every frame, but how to make it stop when it reaches the collision geo? Thanks Janis Quote Link to comment Share on other sites More sharing options...
cudarsjanis Posted May 7, 2017 Author Share Posted May 7, 2017 Ok. Target Deformation did the job. For some reason a lot of times, when I post question, suddenly I find solution my self 1 Quote Link to comment Share on other sites More sharing options...
msyugo Posted May 11, 2017 Share Posted May 11, 2017 Hey, Glad you figured it out. If you're still interested in this effect also have a look at this thread: Hope it helps Quote Link to comment Share on other sites More sharing options...
pelos Posted May 11, 2017 Share Posted May 11, 2017 you can have a attribute in the object and then the cloth get close to it will grab it, that way you can say if attribute is there dont peak, else keep peaking. would be interesting to see a hip file showing how you solve this issue =) Quote Link to comment Share on other sites More sharing options...
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