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Houdini to maya Mesh Problem


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I am not able to emit fluid from mesh that I imported as ABC from Houdini. 

Getting this error. I also get the same error when I apply a MEL script that applies shaders randomly.

// Error: file: /Applications/Autodesk/maya2016/Maya.app/Contents/scripts/others/dynExecFluidEmitterCommands.mel line 47: Object 'file1_106' not found.

Attaching the abc file as well 

skelly2.abc

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If i remember correctly when you send simulation data from Houdini to Maya it converts everything to geo.  if you want to make changes you need to make them in houdini and re-send the sim data over. Also you could check the attribute editor to see what values you have control with and maybe  check with deformations. that could help you achieve what needed if its nothing major.

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