Hans Peter Posted May 16, 2017 Share Posted May 16, 2017 Hey, I want to have some points which are generated with a points from volume sop to have a fixes position when the object is animated. I know how to do this with the scatter sop (timeshift and attribute interpolate) but not how this works with a pfv. Any suggestions? Quote Link to comment Share on other sites More sharing options...
Sepu Posted May 16, 2017 Share Posted May 16, 2017 Use the point deform. Quote Link to comment Share on other sites More sharing options...
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