Jump to content

Voxel resolution effect on simulation behaviour


kashmere

Recommended Posts

Hey guys!

I am doing an pyro explosion simulation, 

I am running the sim in lower resolution so I can iterate faster, I assumed that I can just increase the voxel resolution and get the smaller details to show up!! But when I increase the voxel resolution [ decrease the size from 1 to 0.5] the whole behavior of the simulation changes, it has become smaller in size

I had a similar problem when I increased the container size , I just pumped more gas [doubled it] into the container and got a similar result as I wanted, but now I have more than quadrupled the gas output but its not having the same impact.
any suggestion on how I should approach this? 
the lower resolution is where the wave rises taller and higher resolution is where is much shallow

higher voxe lresolution.jpg

lower voxel resolution.jpg

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...