Jedipottsy Posted June 23, 2017 Share Posted June 23, 2017 Hi, I have a haircut that is quite precise, so i am using a guide groom on the hair generate to cut a straight line on my characters fringe. How do i have this work with the animated result? Thanks Quote Link to comment Share on other sites More sharing options...
Sepu Posted June 23, 2017 Share Posted June 23, 2017 you need to use the "Guide Deform" in order to have your hair follow your animated obj. Basically you should have you Guide groom > Guide Deform > Hair Gen. If you want to simulate you will want to add the Guide Sim. you can set up everything with the shelf tools as well. Watch the master classes that will help a lot. Quote Link to comment Share on other sites More sharing options...
Jedipottsy Posted June 23, 2017 Author Share Posted June 23, 2017 I have dynamic animated (and simulated hair), the problem is i would like to cut the generated hairs to create a precise trangular shaped fringe. Adding a groom guide node breaks the animation, is it possible to cut the generated hairs precisely? Quote Link to comment Share on other sites More sharing options...
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