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Styling Hair generate


Jedipottsy

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you need to use the "Guide Deform" in order to have your hair follow your animated obj. Basically you should have you Guide groom > Guide Deform > Hair Gen.  If you want to simulate you will want to add the Guide Sim. 
you can set up everything with the shelf tools as well.

Watch the master classes that will help a lot. 

 

 

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I have dynamic animated (and simulated hair), the problem is i would like to cut the generated hairs to create a precise trangular shaped fringe. Adding a groom guide node breaks the animation, is it possible to cut the generated hairs precisely?

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