pasto Posted July 7, 2017 Share Posted July 7, 2017 Hello, I am using an initial state .sim for a simple cloth simulation and I lose the vertex uvs attribute on the dop object. I guess it is logical since .sim can't really carry any attribute ? But is there any way to get back the uvs even when working with an initial state active ? Many thanx Quote Link to comment Share on other sites More sharing options...
Atom Posted July 8, 2017 Share Posted July 8, 2017 You can try to attribute transfer UVs from the original back to result of the simulation. Quote Link to comment Share on other sites More sharing options...
pasto Posted July 8, 2017 Author Share Posted July 8, 2017 Thanx Atom but the purpose of the initial state is to use a very different position of the points, the attrib transfer would transform the uvs a lot. I might just copy attributes then ? without any position reference, just point number ? Thx a lot, I will try this. Quote Link to comment Share on other sites More sharing options...
pasto Posted July 8, 2017 Author Share Posted July 8, 2017 Thanx Atom, of course it works, sorry for this. Quote Link to comment Share on other sites More sharing options...
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