PalTopin Posted July 14, 2017 Share Posted July 14, 2017 Hi node guys! I have a question that i breaking my non-programing head. I have this points selected based in the bounding object, I would like to push them out and make it look like is Squashing against any object in his way. I'm not using FEM because it didnt work in this case, actually dont know why. Thanks for any help or idea you can give me Jason. Quote Link to comment Share on other sites More sharing options...
Noobini Posted July 14, 2017 Share Posted July 14, 2017 like this ? (there's link in the vid back to this forum...) 1 Quote Link to comment Share on other sites More sharing options...
PalTopin Posted July 17, 2017 Author Share Posted July 17, 2017 Yes something like that!! Will take a look at the thread! Thanks! Quote Link to comment Share on other sites More sharing options...
PalTopin Posted July 17, 2017 Author Share Posted July 17, 2017 So what I did was this: On 14/7/2017 at 4:23 PM, Noobini said: like this ? (there's link in the vid back to this forum...) I did the inverse of it! This solution was working but it was giving me some unstable results on the rest of the geometry, so based in the group of points that I had, I just did a group promote to have it as prims istead of points and that fixed everything!! Quote Link to comment Share on other sites More sharing options...
Noobini Posted July 17, 2017 Share Posted July 17, 2017 (edited) great...but yeah in general...you can isolate your geo or collider simply by grouping...eg. in my example even tho i used the WHOLE person as the collider...really, it should have been just a section of his derrierre...this would eliminate problem of his feet getting too close to the couch causing unwanted effect. (and i trust that you read a bit further down to get the improved version with N bias) Edited July 17, 2017 by Noobini Quote Link to comment Share on other sites More sharing options...
PalTopin Posted July 17, 2017 Author Share Posted July 17, 2017 Of course I saw all the threat! And yeah, grouping the area that we want the effect is the best way to do it. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.