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noise rotation and move random on a master of setup in.obj

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hi everybody ! i have made a setup and all is linked to a null which is the master. is there someone who knows how to move rotate and scale 1 null master randomly with a noise(like mountain effect)??


i have tried something:

i have made a point thanks to scatter which move snapped by a mountain mesh under but i dont know how can i transfer the informations  of the point of move rotate to the null master which is the master of all my setup (in .obj not in geometry)

Edited by JIJIKV

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You can drive the null transform using time based expressions.


By using $F, $FF or $T in an expression you can relay the current time into an expression to produce a unique output value for each frame.



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