jackassol Posted July 18, 2017 Share Posted July 18, 2017 Hej guys , i was looking for an option to add costume velocity fields to a grain solver. I a a tutorial, but it did not work for grains. Does anyone has a tip to do it with grains? best jack Quote Link to comment Share on other sites More sharing options...
jackassol Posted July 19, 2017 Author Share Posted July 19, 2017 (edited) anybody still have an idea? i found a better example for this: Edited July 19, 2017 by jackassol Quote Link to comment Share on other sites More sharing options...
afx Posted July 21, 2017 Share Posted July 21, 2017 (edited) Maybe give an example file of what exactly isn't working out for you. It will help better illustrate your issue. Edited July 21, 2017 by aas452 Quote Link to comment Share on other sites More sharing options...
jkunz07 Posted July 21, 2017 Share Posted July 21, 2017 popadvectbyvolumes isn't working for you, or are you trying some other method? Quote Link to comment Share on other sites More sharing options...
moneitor Posted August 5, 2017 Share Posted August 5, 2017 you should be able to create your vectors in sops, and then in the pop network you can bring those vectors inside a popvop, and play with that, maybe this helps grainsV.hip Quote Link to comment Share on other sites More sharing options...
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