Tomlef Posted July 19, 2017 Share Posted July 19, 2017 Hi, alls I'm rookie guy on Houdini and I try to do something like this in 3d volume : - I'have try to do that with "VoronoiFracture" but the cells doesn't change of topology... - How i can animated randomly or with a turbulence noise, the points inside the volume like the video (i try with the offset of the "pointsFromVolume", but it's not contraint in volume) ? with VopSop or something else ? Thanks a lot Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted July 19, 2017 Share Posted July 19, 2017 (edited) I still have to look into how to do it with volumes, but here is a quick setup using VEX. voronoi_cells.hipnc Edited July 19, 2017 by konstantin magnus 1 Quote Link to comment Share on other sites More sharing options...
Tomlef Posted July 19, 2017 Author Share Posted July 19, 2017 Thanks Konstantin, but that not what i want to do Look my example in the video in attach, I have do that in 3dsmax, but I really want do more things in Houdini now. RF_V01_Voronoi02.avi Quote Link to comment Share on other sites More sharing options...
Sepu Posted July 19, 2017 Share Posted July 19, 2017 (edited) Nvm because is position. Edited July 19, 2017 by Sepu Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted July 19, 2017 Share Posted July 19, 2017 Ah I see. Something like this? voronoi_cube.hipnc 1 Quote Link to comment Share on other sites More sharing options...
Tomlef Posted July 19, 2017 Author Share Posted July 19, 2017 Wunderbar Konstantin ;), that's it I have replace the "aanoise" by "turbnoise", and that better. Thank a lot, it's a good beginning for my project. Quote Link to comment Share on other sites More sharing options...
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