Mzigaib Posted July 19, 2017 Share Posted July 19, 2017 Is there a way to make affector matrix work with the actual packed objects workflow? If I try to use the "left inputs affects the right inputs" nothing changes. I would like to make some of my objects to just affect others while those just get affected. Any tips? Thanks. Quote Link to comment Share on other sites More sharing options...
cwhite Posted July 19, 2017 Share Posted July 19, 2017 I think the solver has Make Objects Mutual Affectors enabled by default, but for packed objects the 'collisionignore' point attribute is generally much easier to work with Quote Link to comment Share on other sites More sharing options...
Mzigaib Posted July 19, 2017 Author Share Posted July 19, 2017 Thanks! I'll try that Cheers! Quote Link to comment Share on other sites More sharing options...
Mzigaib Posted July 19, 2017 Author Share Posted July 19, 2017 (edited) I don't know what I am doing wrong but this attribute is not working for me. I want the ball to affect the boxes but not the other way around. Am I missing something? colli_ig_fail_1.hip Edited July 19, 2017 by Mzigaib Quote Link to comment Share on other sites More sharing options...
cwhite Posted July 19, 2017 Share Posted July 19, 2017 If both objects are being solved, collisions should be disabled in both directions (otherwise, if A thinks it should collide against B, but B thinks it shouldn't collide against A, what should happen?) Quote Link to comment Share on other sites More sharing options...
Mzigaib Posted July 20, 2017 Author Share Posted July 20, 2017 I got that, but I was expecting a passive like effect I don't think that it is possible with just ignoring collisions, I think the most correct way would be caching the main object sim and them use it as a static moving object. Anyway thanks for the help. Quote Link to comment Share on other sites More sharing options...
Pazuzu Posted July 20, 2017 Share Posted July 20, 2017 Hey Michel! Is this what you are looking for? Cheers!! Alejandro colli_ig_fail_1.hip Quote Link to comment Share on other sites More sharing options...
Mzigaib Posted July 20, 2017 Author Share Posted July 20, 2017 (edited) Yes! That's exactly it! That's totally awesome! I didn't know how to configure that, thanks dude! Cheers! Edited July 20, 2017 by Mzigaib Quote Link to comment Share on other sites More sharing options...
Pazuzu Posted July 20, 2017 Share Posted July 20, 2017 2 minutes ago, Mzigaib said: Yes! That's exactly it! I didn't know how to configure that, thanks dude! Cheers! Nice to hear that!! Cheers! Alejandro Quote Link to comment Share on other sites More sharing options...
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