art3mis Posted July 23, 2017 Share Posted July 23, 2017 (edited) Hi My understanding is that any light names you enter into the Light Mask field will influence that geometry. So a wildcard ‘*’ means ALL lights will influence and by preceding the light name with a ^ symbol, you can subtract that particular light. But it is not working for me. Is there some setting in the RedshiftOBJ parameters that I am missing? Edited July 23, 2017 by art3mis Quote Link to comment Share on other sites More sharing options...
sub Posted July 29, 2017 Share Posted July 29, 2017 It´s the other way round. You can set the parameter on the last tab (objects tab) of the light. But, yes the syntax is ^/obj/obj_name. There you can set light & shadow contribution. * ^/obj/box would light everthing but the box for example. Quote Link to comment Share on other sites More sharing options...
art3mis Posted July 30, 2017 Author Share Posted July 30, 2017 Thanks,so Light Mask on lights. What then is the purpose of Light mask on Geometry? Quote Link to comment Share on other sites More sharing options...
sub Posted July 30, 2017 Share Posted July 30, 2017 as far as I know it´s a Mantra Parameter only. But correct me if I´m wrong. Quote Link to comment Share on other sites More sharing options...
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