silkey Posted August 7, 2017 Share Posted August 7, 2017 Hello I am trying to do something really simple and I am finding it to be quite hard. I am trying to rotate a box so that it carries momentum and settles down naturally as if it had mass. I have included a .hip file where I have attempted to do this manually but it is not the best. I am struggling to get the animation editor to behave and I have to keep closing and reopening Houdini as the Animation editor and the viewport are not marrying together. If anyone knows why this is or if there is a better way of doing this, (I have tried motion fx (spring)/chops but it failed miserably) I would be very appreciative. I have come a long way in this wonderful program but for some reason the animation editor feels really clunky in comparison with the rest of the program and I don't know if it's something I am doing wrong. Thanks dampened animation.hip Quote Link to comment Share on other sites More sharing options...
anthonymcgrath Posted August 16, 2017 Share Posted August 16, 2017 um no expert at all but can you not do something like time * 0.05 in the rotation channel or something so that it slows down? chops should do it in all honesty i'm not sure why that isn't working effectively? Quote Link to comment Share on other sites More sharing options...
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