Denzelvii Posted August 26, 2017 Share Posted August 26, 2017 Hello, I was wondering if anyone could share the correct workflow for face sets in alembic. Currently I'm importing an alembic from C4D that contains polygon selection sets which are passed through the alembic. When I export the alembic back to C4D, after passing through my rig node tree, the sets are lost. Can anyone shed some light on this? Quote Link to comment Share on other sites More sharing options...
Denzelvii Posted August 30, 2017 Author Share Posted August 30, 2017 Basically I'm trying to go from C4D through Houdini and back to C4D and keep my alembic selection sets throughout the process. Any ideas? Quote Link to comment Share on other sites More sharing options...
Noobini Posted August 30, 2017 Share Posted August 30, 2017 read here 5th from bottom...maybe get the latest version ? https://www.sidefx.com/changelog/?page=2&show_versions=True&show_compatibility=True Quote Link to comment Share on other sites More sharing options...
Denzelvii Posted August 30, 2017 Author Share Posted August 30, 2017 16 hours ago, Noobini said: read here 5th from bottom...maybe get the latest version ? https://www.sidefx.com/changelog/?page=2&show_versions=True&show_compatibility=True Yes, I'm working on 7.0 thanks though. I think it's a setting problem with either the alembic import sop or alembic rop Quote Link to comment Share on other sites More sharing options...
likeshesaid Posted September 27, 2018 Share Posted September 27, 2018 Also having this issue. Would love some advice! Quote Link to comment Share on other sites More sharing options...
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