marque_pierre Posted September 15, 2017 Share Posted September 15, 2017 A simple question perhaps - I am getting my head around the nodes representing "blend modes" in a shader: One of the most useful blend modes in Photoshop, Mari etc. is Overlay. How do you guys recreate "Overlay" in a node graph where you only have Add, Subtract, Multiply or Divide? Quote Link to comment Share on other sites More sharing options...
eetu Posted September 15, 2017 Share Posted September 15, 2017 One übershader I built quite some time ago had the major photoshop blend modes between layers. At some point I extracted the combine block for someone, I'm not in front of Houdini but it should be in the attached file ee_combineblock.hip Quote Link to comment Share on other sites More sharing options...
marque_pierre Posted September 15, 2017 Author Share Posted September 15, 2017 Thanks eetu. Inspecting it now. No Overlay - but Softlight, which will do nicely. Thank you! Quote Link to comment Share on other sites More sharing options...
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