majinpu Posted September 21, 2017 Share Posted September 21, 2017 Hi guys! I have a scene where I want to control an attribute at sop level to control a pop wind inside dops. Here there's a description of my setup: First, I am using an attribute transfer to set my attribute called "popforce" to my packed geo from 0 to 1 over time. after that, in a dop network I am using a wind pop force in conjunction with a bullet solver and a multisolver. In the rbd object I have activated the option "create deforming active object" to transfer the attribute inside the dop net, so far so good, now I can see my attribute getting changed in the "Geometry" inside dops. At this point I thought I could use an point expression inside the activation field of my pop wind in this way (the attribute name is "popforce") : `point("../rbdpackedobject1/geometry/",$PT,"popforce",0)` But it's not working is there any typo or am I doing something wrong? Thank you! popforce+bullet.hipnc Quote Link to comment Share on other sites More sharing options...
Sepu Posted September 21, 2017 Share Posted September 21, 2017 (edited) you gotta use pop wrangle or pop vop to bring that attribute/data from SOPs into DOPs then you can use it with Vex inside DOPs. popforce+bullet_FIX.hipnc Edited September 21, 2017 by Sepu 4 Quote Link to comment Share on other sites More sharing options...
majinpu Posted September 21, 2017 Author Share Posted September 21, 2017 oh I see! Thanks a lot Sepu! Quote Link to comment Share on other sites More sharing options...
Christian S Posted October 2, 2019 Share Posted October 2, 2019 Nice example Sepu. Helped me a lot. Thx! Quote Link to comment Share on other sites More sharing options...
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