ParticleSkull Posted October 23, 2017 Share Posted October 23, 2017 hey guys, is there a way to make a granular solid to be very rigid? Not cloth like. I have to simulate a detailed styrofoam breaking and it would be perfect if I could work with grains. Thx, Alvaro Quote Link to comment Share on other sites More sharing options...
vahuar6 Posted October 5, 2018 Share Posted October 5, 2018 On 23.10.2017 at 8:09 PM, ParticleSkull said: hey guys, is there a way to make a granular solid to be very rigid? Not cloth like. I have to simulate a detailed styrofoam breaking and it would be perfect if I could work with grains. Thx, Alvaro Did you ever find a solution to this? I need to achieve similar result. Quote Link to comment Share on other sites More sharing options...
ParticleSkull Posted October 7, 2018 Author Share Posted October 7, 2018 Hey vahuar, nope. A few days ago I've tried it again with no luck. I don't want to say it's impossible but it looks like it is. Quote Link to comment Share on other sites More sharing options...
qxqx Posted October 16, 2018 Share Posted October 16, 2018 May be the better approach to this task is to use packed rbd's with On 10/23/2017 at 8:09 PM, ParticleSkull said: hey guys, is there a way to make a granular solid to be very rigid? Not cloth like. I have to simulate a detailed styrofoam breaking and it would be perfect if I could work with grains. Thx, Alvaro I think it will be very hard with grain solver, if not impossible. Probably the better way to do this is to use bullet solver & packed rbd's and mix of hard/glue constraints. So you can break them with some attribute or force when and where you need to. Quote Link to comment Share on other sites More sharing options...
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