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confetti cannon


natnat

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Hey wizzards,

I'm started with something similar to a confetti cannon and run into my first problem. I use a pyro sim, to kick/blast out my particles. So far so good, but I'm still insecure how to use this part-sim, to clone some conefetti (planes) on to it. They should be dynamic and it would be ideal, if they are some clothlike thingi. Has anyone a suggestion, how to handle this? 

so at the end the quastion is, how to combine clothsim and particle sim.

greetz natnat

new_presim.mp4

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