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Air Incompressibility Surfacing


avguy

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I was messing about with the new version of Houdini and the air incompressibility specifically. I'm dropping objects in a flip tank and I am getting cool reactions with bubbles forming and going to the surface - my question is now how do I mesh it? Is there a best practice? (Houdini novice here)

If I use the default meshing I get the fluid and exterior splashes but not the air bubbles inside of the body of fluid. I tried to find info in the help doc but no success yet.

Do I take the flip sim and create another second surface just for the internal bubbles?

Thanks for the help!

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On 11/20/2017 at 4:38 PM, Rgoldade said:

Hey! There is a new option in the Particle Fluid Surface node to help with this issue . Set the Method to "Spherical" and you should see a new toggle titled "Preserve Bubbles" show up. This should solve your problem.

Hope that helps,

Ryan

ahh..can't believe i missed it (yes actually I can ) perfect. Thank you!

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