abahena Posted December 12, 2017 Share Posted December 12, 2017 Hi, I'm having problems with the tissue solver in H16.5 First, my computer crash if I use the default settings for the solid embedding section of the bones and the tissue. I'm using maxTet .1 minTri .005 and disabling the base size, that creates a decent tetra object. Now the animation stays static all the time and not following the animation from the skinned mesh Is there a tutorial? thanks in advance, -Alex Quote Link to comment Share on other sites More sharing options...
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