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Problems the tissue solver in 16.5 not animating with the skin

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I'm having problems with the tissue solver in H16.5
First, my computer crash if I use the default settings for the solid embedding section of the bones and the tissue.
I'm using maxTet .1 minTri .005 and disabling the base size, that creates a decent tetra object.

Now the animation stays static all the time and not following the animation from the skinned mesh

Is there a tutorial?
thanks in advance,



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